Since I’ve been focused on the “geomorph” style for these recent “rooms” of #dungeon23 I’m going to shift that focus for the next “rooms” and add in some connections in the form of hallways. Ultimately, I’m hoping to be able to randomly generate the entire mega-dungeon.
— Edward Caissie 🇨🇦 (@JellyBeen) January 8, 2023
Yes, that’s me above. However, I want to work towards using this (@Reistache) account for these #dungeon23
updates on the blue-bird services.
That being said. Although the idea of a single room a day for every day of 2023 is a phenomenal effort and will be quite the accomplishment, I would like to devote some of that time to the actual building of the dungeon as well as the adventure that may happen in it. I’d also like to go into more detail about my approach to this project.
In general, I plan to create my rooms as 10×10 grid “geomorph” tiles to be used in any number of ways, including those not even related to the #dungeon23
project. With these geomorphs, I also plan to provide a means to connect them without necessarily lining them up side-by-side — this leads to the “hallway” rooms I will be focusing on next.
Another underlying concept that I will be toying with is a means to generate the dungeon using a randomized selection of geomorphs and hallways… and potentially other layout “themes” to be worked towards as the project progresses.
With any luck, the quality will also improve over time. Wish me well and follow along on this adventure.